Male Soldierview level:all151015
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    Skill name
- describes nonfunctional skill
- describes skill that requires scroll
- describes skill that could be enchanted
Skill level MP
HP
SP Type Range
Radius
Cast. speed Durat. Reuse
- skill type
- describes skill category: buff
- describes skill category: de-buff
- describes trigger skill
Skill description
Level 1
ID=1322 1
Common Craft
  1 - 0 active
physical
- - - - Craft
Can read common recipe books.
ID=462 1
Guilted Body
  1 - 0 passive
physical
- - - - -
Body of original sin. Only light armor types can equip it.
ID=194 1
Lucky
  1 - 0 passive
physical
- - - - -
At lv 9 or lower, the user will not experience loss of Exp. and Vitality points, and after-death effect upon death.
top0 SP is needed to learn all skills at level 1
Level 5
ID=464 5
Armor Mastery
  1 - 160 passive
physical
- - - - -
Increases P. Def. by 9 and MP Recovery Bonus by 10%.
ID=1320 5
Create Common Item
  1 - 0 passive
physical
- - - - -
Creates level 1 common items.
ID=1431 5
Fallen Arrow
  1 9 80 active
magical
600 1.2 - 2 Magical damage
Supplements the user's M. Atk. with 13 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
ID=1431 5
Fallen Arrow
  2 9 80 active
magical
600 1.2 - 2 Magical damage
Supplements the user's M. Atk. with 14 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
ID=468 5
Fallen Attack
  1 9 50 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 30 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=468 5
Fallen Attack
  2 9 50 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 32 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=468 5
Fallen Attack
  3 10 50 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 35 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=466 5
Magic Immunity
  1 - 160 passive
physical
- - - - -
Increases M. Def. by 11.
ID=467 5
Soul Mastery
  1 - 160 passive
physical
- - - - -
Absorbs a soul. 73 or more Exp is needed to absorb a soul. Maximum of 5 souls can be absorbed.
ID=463 5
Weapon Mastery
  1 - 160 passive
physical
- - - - -
Increases P. Atk. by 8.5% and additionally by 2.
top950 SP is needed to learn all skills at level 5
Level 10
ID=464 10
Armor Mastery
  2 - 390 passive
physical
- - - - -
Increases P. Def. by 11 and MP Recovery Bonus by 10%.
ID=464 10
Armor Mastery
  3 - 390 passive
physical
- - - - -
Increases P. Def. by 12 and MP Recovery Bonus by 10%.
ID=1431 10
Fallen Arrow
  3 10 390 active
magical
600 1.2 - 2 Magical damage
Supplements the user's M. Atk. with 16 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
ID=1431 10
Fallen Arrow
  4 14 390 active
magical
600 1.2 - 2 Magical damage
Supplements the user's M. Atk. with 18 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
ID=468 10
Fallen Attack
  4 11 260 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 46 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=468 10
Fallen Attack
  5 12 260 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 51 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=468 10
Fallen Attack
  6 13 260 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 55 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=1432 10
Increase Power
  1 13 790 active
magical
- 2 1200 2 Buff
Increases the user's P. Atk. by 8% for 20 minutes.
ID=466 10
Magic Immunity
  2 - 390 passive
physical
- - - - -
Increases M. Def. by 12.
ID=466 10
Magic Immunity
  3 - 390 passive
physical
- - - - -
Increases M. Def. by 13.
ID=467 10
Soul Mastery
  2 - 790 passive
physical
- - - - -
Absorbs souls. 147 or more Exp. is needed to absorb a soul. Maximum of 8 souls can be absorbed.
ID=463 10
Weapon Mastery
  2 - 790 passive
physical
- - - - -
Increases P. Atk. by 8.5% and additionally by 3.
ID=10329 10
Dragon Might
For learning this skill is required scroll: Spellbook: Dragon Might - level 1
1 15 10 active
magical
- 2 1200 4 Buff
Increases P. Atk. by 50 for 20 minutes.
ID=10003 10
Dragon Shield
For learning this skill is required scroll: Spellbook: Dragon Shield - level 1
1 15 10 active
magical
- 2 1200 4 Buff
Increases P. Def. by 70 for 20 minutes.
ID=10504 10
Dragon Wind Walk
For learning this skill is required scroll: Spellbook: Dragon Wind Walk - level 1
1 15 10 active
magical
- 2 1200 4 Buff
Increases Speed by 15 for 20 minutes.
ID=10501 10
Dragon Focus
For learning this skill is required scroll: Spellbook: Dragon Focus - level 1
1 15 10 active
magical
- 2 1200 4 Buff
Increases P. Critikal Rate by 15 for 20 minutes.
ID=11571 10
Dragon Death Whisper
For learning this skill is required scroll: Spellbook: Dragon Death Whisper - level 1
1 15 10 active
magical
- 2 1200 4 Buff
Increases Critical Damage by 20% for 20 minutes.
ID=11068 10
Dragon Empower
For learning this skill is required scroll: Spellbook: Dragon Empower - level 1
1 15 10 active
magical
- 2 1200 4 Buff
Increases M. Atk. by 100 for 20 minutes.
ID=19193 10
Dragon Acumen
For learning this skill is required scroll: Spellbook: Dragon Acumen - level 1
1 15 10 active
magical
- 2 1200 4 Buff
Increases Casting Spd. by 15% for 20 minutes.
ID=11864 10
Dragon Clarity
For learning this skill is required scroll: Spellbook: Dragon Clarity - level 1
1 15 10 active
magical
- 2 1200 4 Buff
For 20 minutes, decreases physical skill MP consumption by 10%, magic skill MP consumption by 5%, and song/dance skill MP consumption by 10%.
ID=11274 10
Dragon Concentration
For learning this skill is required scroll: Spellbook: Dragon Concentration - level 1
1 15 10 active
magical
- 2 1200 4 Buff
Decreases magic cancel damage by 15% for 20 minutes.
top5 580 SP is needed to learn all skills at level 10
Level 15
ID=464 15
Armor Mastery
  4 - 1 700 passive
physical
- - - - -
Increases P. Def. by 13, MP Recovery Bonus by 10%, and Evasion by 3.
ID=464 15
Armor Mastery
  5 - 1 700 passive
physical
- - - - -
Increases P. Def. by 14, MP Recovery Bonus by 10%, and Evasion by 3.
ID=1431 15
Fallen Arrow
  5 15 1 700 active
magical
600 1.2 - 2 Magical damage
Supplements the user's M. Atk. with 20 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
ID=1431 15
Fallen Arrow
  6 15 1 700 active
magical
600 1.2 - 2 Magical damage
Supplements the user's M. Atk. with 22 Power to fire an arrow that inflicts dark damage. Increases Power upon the consumption of up to 5 souls.
ID=468 15
Fallen Attack
  7 16 1 100 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 71 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=468 15
Fallen Attack
  8 16 1 100 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 78 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=468 15
Fallen Attack
  9 17 1 100 active
physical
40 1.5 - 3 Physical damage
Supplements the user's P. Atk. with 84 Power. Requires a sword, blunt weapon or short sword. Over-hit is possible.
ID=466 15
Magic Immunity
  4 - 1 700 passive
physical
- - - - -
Increases M. Def. by 15.
ID=466 15
Magic Immunity
  5 - 1 700 passive
physical
- - - - -
Increases M. Def. by 17.
ID=467 15
Soul Mastery
  3 - 3 300 passive
physical
- - - - -
Absorbs souls. 220 or more Exp. is needed to absorb a soul. Maximum of 10 souls can be absorbed.
ID=463 15
Weapon Mastery
  3 - 3 300 passive
physical
- - - - -
Increases P. Atk. by 8.5% and additionally by 4.
top20 100 SP is needed to learn all skills at level 15
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